What do Lost fans actually want in an ARG?
This is something I've been considering this week, after following the clues and checking out all the comments that people have come up with on a range of fansites about this new ARG. As someone who played TLE, Find 815, and this new one, and has for years written hundreds of ARG-related articles for Lostpedia (of course with the help of many others), I want to put forward my points about what an ARG needs to be a success. I'm going to discuss these in headings which are by no means exhaustive, and I hope other fans will add to the list on what they want in a Lost ARG.
1) A decent protagonist - Anything related to Lost needs a key character, and naturally any good narrative in any genre needs a lead figure. You look at any Lost project, at its center is a good lead. Outside the main show, we've got Rachel Blake, Sam Thomas, even Paul Artisan (though an awful plot, he was a good main figure). We like our leads to have a little something to them, and a good ARG needs a strong-minded individual with a lot of depth. Does Dan Bronson fulfill this role though? It is of course still very early days, but does the angle of "ultimate Lost fan" as his casting call stated really make him what we fans want in a protagonist? Would he not be better as a sidekick geek? Someone like Rachel Blake could pull off the geeky personality trait because it didn't define her, but so far our RuckusGuy appears to be solely playing to this stereotype. Fans need a strong leader figure who they can crowd around and follow. To put it brutally blunt - we need a Jack, not a Hurley.2) Multiple websites - Part of an ARG is the mystery, the finding of new websites, finding out if they're in-game or not, meticulously examining sourcecode. Its a shame that this requires a lot of sponsorship to pull off effectively, but even so Find 815 managed to utilize alternative sites like ABC.com to a reasonable success when hiding their clues. Even without big sponsorship like TLE had (Hansocareers, ROT, RDB, LYCGY, Sublymonal - all sponsored sites), surely where there's a will there's a way?
3) A guide - Following on from the previous point, however, multiple websites opens fans up to hoax websites, and I think these new ARGs are attempting to keep things simple so fans don't get lost. But that was why we had Speaker and co... if there were fans playing the ARG who weren't good at sourcecode searching or clue hunting (and lord knows, I was no expert), that's why you have an official go-to place to help you, while of course you also have resources like Lostpedia to catch you up. One can understand where creators are coming from, "keep it simple so as not to alienate fans who aren't THAT geeky", but its a flawed logic. Fans love Lost, so don't worry about something like that - if they're playing, you've already got em hooked!
4) Challenging clues - Again, following on, the biggest thing probably required in an ARG are the clues for fans to mull over. I'd maintain that a key writer problem is: how do you tell a story over a period of months with staggering clues, and still manage to keep fan interest. The answer is simply give them things to think about, give them clues, sidequests in the story, keep them questioning. TLE succeeded in this, with many individuals like Mandrake Wig, or Project Sumo - they weren't part of the main story so could be followed by hardcore fans and not make the more straight-forward followers feel left out. The problem with the recent ARGs is that it feels like fans are in a sense being spoon-fed, which is okay as there is lots of sourcecode clues, foreign language stuff, etc to keep the real geeks contented. But even this seems irrelevant, there are tidbits of info hidden for the hardcore fans but not to any real avail. The French, German and Icelandic was an example of this - fun but serving no real purpose to adding to the story per se. Even if they have no relevance, if they provide information on some other aspect (even providing a little backstory to themes within the ARG), it can effectively satisfy all parties. Look back to TLE - the sign language video with a glyph - it had no relevance to the main plot, and yet for those who wanted to know what the sign language said - they could find out and learn more about the Mel0Drama character. Again, its keeping it simple so as to not alienate fans, but at the same time its just limiting the ARG.
5) Continuity - This has to be a given for Lost fans. You can see on the main show how a reference to Hanso, or to DHARMA just makes viewers go nuts. Of course, a Lost ARG picks up on a Lost theme (TLE had Hanso, F815 had Oceanic, The Project has DHARMA), but continuity between them, I think, would certainly get Lost fans fired up. This new ARG is in its pre-stages, so one cannot yet judge them, only hope that they decide to do this. Throw out a little reference to Hanso! Even say something audacious like "oh by the way, Rachel Blake is dead!" Any reference, no matter how shocking, is a reference nevertheless, and how it would rile players worldwide - surely that's the sign of a successful ARG?
6) A range of format - You have to give the new ARG props on this one - the stunts at Comic-Con are wonderful examples of a successful ARG - blending reality and fiction, real-world and the online world. The hallmark of a great ARG is the belief that it could actually be real, and when you have even the most involved fans just for a split second thinking "is DHARMA actually a real company..." before slapping themselves for their stupidity, you know you've done it. However, a great ARG needs to go further, they need to draw fans in using a variety of methods. Comic-Con was a good start, real-world interaction, and now we're in web-based mode (again, fantastic). I only hope though that the new phase brings with it some extra means of communication - give RuckusGuy some videos, audio conversations, hide some clues in posters. Expand things more to success. Sponsorship of course is an issue, but getting the actor to hold a digital camera, say a few lines as a video blog, and then stick it up on YouTube - production costs can't be THAT excessive!
And that really concludes my points. You might now be agreeing with what I'm saying and wish to add to it, or you might think that I don't know what I'm talking about and shouldn't question TPTB and be all know-it-all. But it isn't really about that, its about causing a bit of debate and asking, while writers know all about what we want on the show - what do Lost fans actually want in an ARG?



11 comments:
Totally agree with all the points above. One of the things i'd like to see make a come-back from TLE is the idea of some kind of real world prize for taking part...anyone who closely followed the exploits of Rachel Blake and her glyphs will remember the sheer embarassment mixed with joy of going to your comic book shop, whispering a conspiratorial password and walking out with your very own Apollo Bar! Loose tie in or not it always feels good to physically get something back when you've devoted so much of your life to a game/show.
Yes, but I think that something is missing. I just dont get what IT is. It would be great if Dharma had more than DharmaWantsYou and Global Octagon Recruiting. And RuckusGuy. Why doesnt he have a web site, is there a link with Hanso or Widmore or even Paik(Sun did take control of the company for some reason)? I cant wait to see whats next, and how all this is going to end.
I believe interactivity beyond websites is where TLE soared and Find 815 failed. It's easy to follow along on a website and get the right answers from friends. It's more fun to meet your fellow 'losties' in the real world and hunt for clues on buses and billboards!
Also what is currently failing on the ARGs is the lag time between clues. Waiting over a week for a new clue or activity is not only boring, it leads to apathy and attrition of ARG players!
The biggest problem I have with the way ARGs work is knowing WHEN to look for a clue. Clues that are hard to solve or even red herrings are fine, it gives people something to do, and you have a mission. It's when there is nothing to do - that's when there is a problem. It makes people wonder... am I missing something?
For example take this latest ARG - Are there clues/websites/etc out there that are we supposed to be looking for? Hidden emails? Or are we just waiting? How are we supposed to know?
I can understand if the game hasn't started yet due to technical difficulties, but otherwise... what's the hold up? A least give us some indication of whats going on. Right now we are just waiting... until Friday, when supposedly we'll be told to wait some more?
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LostARGs.com
actually I would prefer a Hurley over a Jack, I don't know why
Peko wants more Rachel Blake.
Excellent post, even if I do differ in what I want from an ARG.
I thought Flight 815 was a lot of fun and the production quality was amazing. I really appreciated that it was filmed in the "LOST" TV style and that the games were (for the most part) on the same page.
You didn't have the problem of not being techy enough to figure something out (which TLE really suffered from at times) or knowing where to go-Internet hunts are fun but there is a fine line between knowing where you going and ending up somewhere completely crazy or a dead end on the net.
Sure you can just wait for someone to reiterate the clues for you-but that isn't that fun to have to rely on some one who has is just a better hacker than you. Especially when you aren't organized into teams to participate in the event. To me there is a difference between being capable of figuring something out and just sort of having the background to do something. I prefer the former because I think it gives everyone a chance to participate fully.
That said I did love when the game went offline. I think the SDCC thing looked great (even though I couldn't go) and I LOVED when I got to go and get my Apollo Candy Bar! The Dark Knight ARG was good with doing this too.
And of course I always appreciate the Lostpedia community for the great work they do in keeping this all together! Thanks gang!
Great post. About Dan Bronson, I think I get the idea of the "ultimate LOST fan thing." Rachel Blake and Sam Thomas were attractive and compelling. Now, I won't go on record as saying Dan Bronson is unattractive, but I think the idea behind him is that he is to be someone we can identify with. He's like us: a LOST fan.
I agree with all of these "wants," but I have a couple more:
An ARG should make the participants feel involved. In TLE, I recall they tried hard to incorporate a sense that we were really being asked to help Rachel Blake, while in Find815, we were more on the outside, looking in through Sam's eyes. The current ARG has potential, since the protagonist is out there, perhaps ready to make his presence known to us and ask for our help.
And another thing I liked about TLE was that it really inspired -- and required -- a sense of community among fans. There was something for everyone. Some were good at anagrams and puzzles, some at the tech stuff, etc., and it took cooperation between fans to get through it. Find815 had more individual activities. It appears to me, so far, that with assessments and a leader board, the current ARG might be more of an individual activity.
Oh, and it would be nice if it had a catchy title. What is this game called, anyway?
I haven't played any of the previous ARG's for so much as a second; I waited until they were over, went to Lostpedia and read the summaries, because the only thing I care about is that they answer questions that might be too detailed or considered minor for the TV show.
A perfect example is the Sri Lanka video which explained what the Numbers were about and gave info about the beginning of the DHARMA Initiative and that was just in the first half.
If I find out that something in an ARG is "not canon", I don't even bother to read the Lostpedia entry.
I didn't participate in TLE (I didn't even know it was going on, I didn't even know there was a bustling fan community online.)
I was very involved in Find 815, did every puzzle, didn't look for cheats unless I was stumped...I really enjoyed it. I especially loved finding the hidden clues and regular clues and then having them pop up all over the place on the real show through the first episodes. Simple things like passwords gave us character names, place names, and even things like Penny's phone number popped up. Not to mention the guy who played Sam Thomas was really good.
I would have liked to have participated in TLE if only because looking back on whats been posted on LP, it seemed much more open, much more fluid, much more like...what are they going to do next? Find 815 got repetitive.
This newest ARG....they just better be prepping something that will blow us all away, or we won't forget this agonizing wait. Fortunately, 8/15 is coming up, and I feel like that MUST be a day when something has to happen.
I liked Find815 very much. It had the look and feel and -- more importantly -- the intrigue of actual LOST episodes. It got you emotionally involved with Sam and his desperate quest to find Sonya. The mysterious clues in Sam's emails and photos made the game even more of a grabber. Each puzzle was an absorbing challenge, but [usually] not too hard for me to work. I also loved it that the Season 4 LOST premiere episode then showed us what Sam found in the Sunda Trench, although he did not become an actual character in the show. I wish they'd come up with a similarly structured, character-driven game for every season hiatus!
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