Lostpedia Blog

Monday, September 22, 2008

Happy Lost Day! Win a copy of Bad Twin!

Note: The competition is now CLOSED.

Well the day has finally arrived, its September 22nd, the day Oceanic Flight 815 crashed onto the Island and the day the world brought us Lost. Its been four years now, and for Lostpedia it also marks our third year anniversary. Yes, on September 22nd 2005, Lostpedia launched, and since then we have grown to become one of the world's great wikis, of course building and expanding to include a thriving Forum, a charming chatroom, and an often when I'm at the helm bombastic blog.

Thought it might be nice to do what we did last year and reflect on how far we've come, check out comparisons between the Jack article (one of the first on Lostpedia) before and after:

September 22nd 2005
September 22nd, 2006
September 22nd, 2007
September 22nd, 2008

To celebrate the day though, I've decided to run a second Lostpedia competition, after the success of the first one where I gave away a copy of Lost: Via Domus (the winner has since received his goods, and is probably playing it as I type!). This time we have up for grabs a copy of "Bad Twin" by Gary Troup, who coincidentally died on September 22nd after the crash. As with the last contest, winning entries go into a hat and the one I pick out of said hat gets the prize, which I will send anywhere in the world for you (speed of delivery depends just how far I have to send it!). Again, legal mumbo jumbo about how I can't be held responsible should it get lost, yada yada, all rights reserved and all that, I keep your email details/personal info safe, blah de blah - you agree you won't sue me for some unforeseen reason, etc etc.

How do you enter? Well, all you need to do is listen to the audio below (aptly 1:08 in length as a matter of fact), and figure out what the message is. Its actually the answer to a question - if you can figure it out, tap it to nickb123ATlostpediaDOTcom along with your public username and what country you're from. Please also explain how you got the answer in the response, pot luck correct replies won't be counted. The last contest I did, I got LOTS of responses, so please do not be offended if I don't reply to any/all of them to notify you that you're wrong and should try again. I will offer some help and hints when needed, either by email or in the blog comments section. You have until Monday 29th to send entries. Good luck!!!

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*A big thanks to Congested for helping me record, upload and embed this audio. I've switched to eSnips though after I exceeded bandwidth for Congested's site. If you have audio problems, try a direct link to the audio here. If there's still a problem, contact me and I will email you the mp3 file.

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Sunday, February 24, 2008

Wanted : Lost: Via Domus Gamers


At the end of February, Lost: Via Domus the new video game will be released around the world. The games release will see hundreds of thousands of curious Lost fans, and thousands of Lostpedians playing the game for new information, to get the chance to explore the locations from the show, or simply to play it as a game.

Lostpedia is hoping to build a game guide/FAQ to go with the game, and is looking for Xbox 360, PS3 and PC gamers to help building the game guide. We'll need people finding puzzle results, finding clues and things that tie into the shows mythology and document it for everyone, like we have for the Lost ARGs and books.

We've just opened a sub-forum for the game on the Lostpedia Forums. Join us there and take part in votes and discussions about the game until it launches, so get ready, cause the game is nearly here!

P.S: Do you have screenshot or video taking capabilities for the different platforms? If so we'd love to have you recording answers for puzzles and clues and upload them to YouTube!

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Thursday, February 07, 2008

PC World's Game On interviews Lost:Via Domus producer

The "Game On" blog at PC World has today published an interview with Gadi Pollack, the producer of the upcoming Lost video game "Lost: Via Domus" for XBox 360, PS3, and PC. The interview likely signals a promotional push before it is released at the end of this month.

Pollack answers question such as whether Lost fans as well as the uninitiated may enjoy the gameplay, and the degree of involvement of Lost's Carlton Cuse and Damon Lindelof in the development of the game's visuals, gameplay, and storyline.

When asked about the canonicity of the storyline, he replied, "Their main goal for the game was not to answer any questions related to the show but really give everyone the experience of being in the show and on that Island. It would have been unfair for someone to be forced to buy the game in order to find out answers to the show."

To read more, go to Matt Peckham's "Game On" blog at PC World here. If you haven't seen it, make sure you also see Gamespot's video interview of Pollack on YouTube here.

And by the way, let me go on record saying in the next week before the game release, my money's on an official Lost podcast featuring the game.

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